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onsdag 27 november 2013

Tablets gaining (more) ground

Sales of tablet, such as Apple's iPad and Samsung's Galaxy Tab, are increasing rapidly. According to a new forecast from research firm Canalys, tablets are expected to account for half of the personal computer market next year.

In the overall market for personal computers Canalys adds up both desktops, laptops and tablets. Using this broad definition, overall sales are up 18 percent in the third quarter compared with the same period the year before. The total increase is due to the fact that tablets sales have increased, while desktop and laptop sales declined .

Canalys also expect the tables to continue to grow in popularity. In 2014, the forecasters believe a total of 285 million tablets is going to be sold in the world, and it then increases to 396 million tablets in 2017.

The two major suppliers of tablet are Apple and Samsung, and they will, according to Canalys, maintain their lead in the near future. But Canalys also notes that competition is increasing rapidly, and a number of other companies are working hard to grow their individual tablet development. Above all, these companies use Google's Android operating system, the same system that Samsung uses. It is calculated this OS will be used as the basis for 65 percent of all tablets sold .

Canalys also expect that Microsoft will increase its share in the tablet market. Microsoft recently bought Nokia's mobile operations, and thus have their own production of both mobile phones and tablets, to complement Microsoft's current tablet Surface. Microsoft is expected in 2014 to account for 5 percent of all tablets sold.

tisdag 18 juni 2013

iPhone Controller

The iPhone is already one of the largest gaming platforms on the market — the App Store makes it easy for developers to get their titles to customers and iPhone owners spend a significant amount of time on the device gaming.

iOS 7 includes support for MFi "Made for iPhone" Apple Certified hardware game controllers, which will allow manufacturers to create dedicated iOS gaming controllers, turning the iPhone and the iPad into gaming machines on par with handheld gaming systems. Apps will be able to be designed around the game controller framework, allowing for seamless connectivity.


So here we have what appears to be a style of game controller that allows you to see the screen of your phone, as well as an entirely standalone controller with what seems to be dual analog sticks. Also, rumors say that Apple has reinforced that if your game is going to support a game controller it needs to be totally playable without.

"Made for iPhone" is going to be the familiar branding for these controllers, and developers will have one common interface to code. Allegedly, there's even some prototype controllers floating around WWDC (Apple Worldwide Developers Conference 2013).

Will we be playing a proper Zelda: A Link to the Past on the iPhone this fall? I sure hope so!


note: if you happen to have an Apple Developer ID you can read all about the controller here